Here is a fun exercise in conceptualizing a stylized, holographic loadout screen for platform and mission selection. It is a simplification of a hypothetical coarse of action display for applications ranging from business development to video games. It is a combination of stock imagery, custom icons and 3D models from Marketplace asset packs rendered in Unreal Engine 5. I created an emissive edge detection post processing volume to achieve the wire-frame effect on the platforms. Image cleanup and masking in Photoshop with final composition in Illustrator.